tag:blogger.com,1999:blog-6827744087140758025.post68108420250110981..comments2023-05-16T07:39:04.907-07:00Comments on Swing for 20: Back To Your Room, LatullaD Mhttp://www.blogger.com/profile/01221653537021250892noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6827744087140758025.post-55138965845153396272015-10-20T19:00:47.138-07:002015-10-20T19:00:47.138-07:00You're not wrong on any points. But I'm lo...You're not wrong on any points. But I'm looking to do something a little different b/c of Commander's looser format. <br /><br />To get this deck to really be a powerhouse, it would definitely have to take a different turn, most likely into heavy land destruction. Still, in multiplayer she might do a little better. D Mhttps://www.blogger.com/profile/01221653537021250892noreply@blogger.comtag:blogger.com,1999:blog-6827744087140758025.post-26546654288284871742015-10-20T18:26:06.932-07:002015-10-20T18:26:06.932-07:00Latulla is only good in two forms that I can think...Latulla is only good in two forms that I can think of:<br />1. Card draw+Burn+Mana Ramp (Utilizing a number of equipment to keep her protected)... basically ramping mana as quickly as possibly and just dealing direct damage to opponents.<br /><br />2. Artifact Heavy deck using her ability to both be used as a discard for artifact recursion+creature control (Again utilizing equipment to keep her protected)<br /><br />Sadly she's pretty weak as a commander since she could easily be removed with something as simple as a lightning bolt.mleffershttps://www.blogger.com/profile/15043689432371555156noreply@blogger.com