I have come to the point with Kingbreaker where I'm a little stumped. I feel like the strengths (it can win in a single turn) and weaknesses (the threat density is light) are known.
How to address that is trickier. On top of that, there is some questions on my part whether Invigorate should take the spot of Scale Up in this deck.
I can do some incredible things with this deck and I like the puzzle it can represent, going all in on one turn. But it also has an uneven feel to it and I'm not sure how to fix that part. One signal I was reading about a weaker deck online has always come in the form of "you need to mulligan aggressively".
That unfortunately seems to fit here.
One thought has been to work in a Dark Depths package. Think something like this. I'm dubious because it feels like I'd be splitting two good ideas into one half idea.
But I am wondering if there's something I can learn from the Lands decks-some research here might be helpful. A pretty base list here isn't a bad place to start.
In both cases though you can see how those decks are doing something so different than what Kingbreaker is.
At the same time, should I be considering cards like Maze of Ith in order to extend the time I have to assemble the combo?
Is Malevolent Rumble a better card than Dark Confidant, for purposes of digging and acceleration?
I may have opened up a bigger can of ideas than I thought.