I ran Bonecrusher through the deckstats analysis and the first thing I got back was: I don't have enough red mana in this deck.
So that's going to be tweak number one. If I can't find R/W lands I like, I may just cut a Plains for a Mountain; I really need RR by turn 3 at the outside so making this adjustment is critical if I want to succeed.
I also got some advice from Reddit user BAGBRO2, to add Krenko, Mob Boss to the deck and that made perfect sense.
What was going to be more difficult was to find all the suitable goblins printed since I built Bonecrusher, way back in the Onslaught block era.
That's a lot of goblins. 147, to be precise-at least for that search.
But there are some strong possibilities, too: Bloodmark Mentor, Boros Recruit, Fire Juggler, Gempalm Incinerator, Goblin Bushwacker (a card that's proven itself in more competitive decks), Goblin Freerunner might be interesting, Mogg War Marshall could be used to boost my chances to tap for 10 damage, then leave me a creature in its wake, Mudbutton Torchrunner is expensive but plays into my theme, and so on.
This...is actually turning into a bigger problem than I thought.
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