Tuesday, September 6, 2016

Commander-Karn, Silver Golem

I've been waiting to take a swing at this deck since I heard Battle for Zendikar was coming out and now that that block is complete, it's time.

Karn, Silver Golem

1 All Is Dust 1 Blinkmoth Urn
1 Myr Incubator
1 Mirrorworks
1 Rusted Relic
1 Phyrexian Processor
1 Soldevi Digger
1 Worn Powerstone
1 Sculpting Steel
1 Mind's Eye
1 Puppet Strings
1 Thran Dynamo
1 Darksteel Forge
1 Nevinyrral's Disk
1 Welding Jar
1 Liquimetal Coating
1 Oblivion Stone
1 Rocket Launcher
1 Planar Portal
1 Lux Cannon
1 Jayemdae Tome
1 Nuisance Engine
1 Vedalken Orrery
1 Predator, Flagship
1 Mind Stone
1 Voltaic Key
1 Golem's Heart
1 Power Matrix
1 Lightning Greaves
1 Guardian Idol
1 Thopter Assembly
1 Teferi's Puzzle Box
1 Lumengrid Gargoyle
1 Hovermyr
1 Perilous Myr
1 Myr Moonvessel
1 Myr Landshaper
1 Myr Enforcer
1 Myr Galvanizer
1 Myr Battlesphere
1 Myr Mindservant
1 Myr Matrix
1 Myr Reservoir
1 Myr Turbine
1 Triskelavus
1 Palladium Myr
1 Bottle Gnomes
1 Alpha Myr
1 Yotian Soldier
1 Lodestone Myr
1 Golem Artisan
1 Omega Myr
1 Steel Hellkite
1 Artisan of Kozilek
1 Shimmer Myr
1 Colossus of Sardia
1 Ferropede
1 Ulamog's Crusher
1 Mycosynth Golem
1 Serrated Biskelion
1 Soul of New Phyrexia
1 Zoetic Cavern
1 Blasted Landscape
1 Mishra's Factory
1 Mirrodin's Core
1 Mikokoro, Center of the Sea
1 Quicksand
1 Dread Statuary
1 Stalking Stones
1 Tectonic Edge
1 Sheltered Valley
1 Temple of the False God
1 Henge of Ramos
1 Urza's Mine
1 Urza's Power Plant
1 Urza's Tower
1 Urza's Factory
1 Desert
1 Crystal Vein
1 Vesuva
1 Darksteel Citadel
1 Springjack Pasture
1 Glimmerpost
1 Mutavault
1 Cloudpost
1 Gods' Eye, Gate to the Reikai
1 Miren, the Moaning Well
1 Tarnished Citadel
1 Petrified Field
1 An-Havva Township
1 Koskun Keep
1 Aysen Abbey
1 Castle Sengir
1 School of the Unseen
1 Gemstone Caverns
1 Reliquary Tower
1 Ghost Quarter
1 Blinkmoth Nexus
1 Blinkmoth Well


I built this deck a few years ago, around the time of New Phyrexia and there was still a pretty big hill to climb when to came to building a manabase.This is why the lands from Homelands make an appearance and my feeling is, if anyone has a problem with Koskun Keep being in the deck, I probably don't want to play Magic with them.

I went with a low-level Myr theme because Mirrodin has a bunch of them. It might be time to revisit this notion. Myr supported by some solid colorless creatures might be better and there are more colorless spells now than before.

While artifacts can pretty much do everything, there's a whole lot of new colorless cards -and spells- that can be added: time I see what else is out there.

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