And I don't care what you think, this is pretty damned impressive.
After I made this attack, I was up to 43 life-he untapped, played three lands, and was able to swing for 48.
Sometimes you get the bear, sometimes the bear gets you.
That said, I did end up taking the match: the lifegain, removal and additional Sunscorch Dragon made plenty of difference. I can tell that Hope is going in a good direction.
This streak sustained itself while playing Matt last night; again, I had some consistent, strong showings. I also found myself slowing down, trying to think ahead: what should my next move be if nothing happens? What should it be after he makes a play? What does it suggest about what he's got in his hand?
I don't know how well it's working yet: I've just started this process and there are still lots of decks to play and situations to encounter. It's working so far though, so I'll take that.
In the meantime, I think I'll call Hope Is A Passenger good. I feel like I've improved the deck in every way that matters. When I build a sideboard, Devout Witness might be worth relegating to it but in the meantime, it can stay. I still have Jason decks to beat and the Witness can always carry a Behemoth Sledge.
Here's the final list:
4 Well of Lost Dreams
4 Sunbeam Spellbomb
2 Behemoth Sledge
3 Ageless Entity
3 Kavu Titan
4 Quirion Elves
2 Devout Witness
4 Essence Warden
2 Dragonlord Dromoka
2 Sunscorch Regent
2 Armadillo Cloak
2 Blessed Alliance
8 Forest
2 Selesnya Sanctuary
9 Plains
2 Temple of Plenty
1 Blossoming Sands
1 Graypelt Refuge
2 Solar Tide
1 Fumigate
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