I liked this article-even though it's old, it's new to me-as a guideline for power levels for Commander decks.
I'm not saying that all Commander decks should hit the 75% power level mark, but that it's a good guideline and these suggestions are a good way to get there. Plus, given that I'm hip deep in trying to make Estrid a thing, these guidelines are good to keep in mind.
Not that I will pay attention to those guidelines all the time, but I think they're worth shooting for, both as a metric to improve decks and as a way to know when a deck is very powerful and giving the playgroup a heads up is appropriate.
No comments:
Post a Comment