My angle at the time was to make it a mono-B control deck, with some heavy hitters to fill in if a 20/20 didn't show up, but let's take a look:
1 MindslaverWhile the hand control elements are strong, I don't think I've got enough to follow that up with threats, and Mindslaver and Sorin Markov are just 'goodstuff' cards. Promise of Power has no reason to be in this deck and without those cards, Dark Ritual seems unnecessary.
4 Vampire Hexmage
4 Dark Ritual
4 Dark Depths
4 Bojuka Bog
19 Swamp
2 Sorin Markov
4 Distress
4 Sign in Blood
2 Promise of Power
2 Skull Fracture
2 Mutilate
4 Mire's Toll
4 Aether Snap
I'm going to make some adjustments and play the deck but I have a feeling this might join The Retired. There's a reason why Dark Depths decks have migrated to Green/Blue. You can search for the land you need easier and then protect the creature a little better. Still, if this is fun then I don't mind keeping it around, since it's a new slant on the deck idea.
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