I played some games against Noah on Saturday; he was running the Mimeoplasm and it was readily evident that Latualla has no way to deal with massive creatures. Grimgrin arrived, a giant Mimeoplasm was created and I had very little to react to it and couldn't find a way to get into the game. Also, I had real problems dealing with Lightning Greaves.
That's right, playing mono-Red I was having trouble with artifacts.
That's right, playing mono-Red I was having trouble with artifacts.
Goldfishing on Sunday I felt the same way: this deck just didn't do anything. I wasn't experiencing much in the way of mana issues, I just never felt like I was leading to something. I'm playing red and I am not blowing up as much shit as I would like. And let's face it: if you aren't blowing up enough shit in Red, something isn't right.
So I've tried to add more of that: first, Myriad Landscape, because if you have a mono-colored Commander deck why shouldn't I have that?
Next up: Oxidda Scrapmelter, because this will eat the triumvirate of artifacts that are found in nearly every Commander deck (Sol Ring, Lightning Greaves and Swiftfoot Boots), Seismic Mage, because when I played Dwarven Blastminer Noah said, "That's bad.(for me)", Perilous Vault because blowing things up is what we want to do and finally, Foriysian Totem.
When I did an analysis of Latulla at deckbuilders, the mana curve skewed fairly high. Having an artifact on turn 2 or 3 to play that ramps my mana up seemed more important than playing Chaos Warp and the creature density felt light so the Totem felt like a great fit. Good in every stage of the game, I've got a good feeling about this-and if it performs well, the other Totems from Time Spiral should be worth considering.
After a day of wrestling with these changes, the goldfishing aspect felt better. I don't know if the deck is better but at least I'll go into the next few tests feeling more confident.
So I've tried to add more of that: first, Myriad Landscape, because if you have a mono-colored Commander deck why shouldn't I have that?
Next up: Oxidda Scrapmelter, because this will eat the triumvirate of artifacts that are found in nearly every Commander deck (Sol Ring, Lightning Greaves and Swiftfoot Boots), Seismic Mage, because when I played Dwarven Blastminer Noah said, "That's bad.(for me)", Perilous Vault because blowing things up is what we want to do and finally, Foriysian Totem.
When I did an analysis of Latulla at deckbuilders, the mana curve skewed fairly high. Having an artifact on turn 2 or 3 to play that ramps my mana up seemed more important than playing Chaos Warp and the creature density felt light so the Totem felt like a great fit. Good in every stage of the game, I've got a good feeling about this-and if it performs well, the other Totems from Time Spiral should be worth considering.
After a day of wrestling with these changes, the goldfishing aspect felt better. I don't know if the deck is better but at least I'll go into the next few tests feeling more confident.
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