Monday, March 21, 2016

Oath of the Gatewatch Sealed

The success of the Battle for Zendikar events made the choice to do a Oath sealed event easy. Once again, my card pool rep'd two lands as rares: Ruins of Oran-Reif and Prairie Stream. What can I say, I seem to have a knack for getting rares that are useless in limited formats!


The sealed pool was pretty meh; solid enough blue, maybe black, white was out for sure. Green provided lots of mana fixing if I wanted it but not a lot else. Red was weak and I should-

uh oh

So there's that.

If there's one thing I've learned in Sealed, it's that you HAVE to play your bombs. I know Chandra can turn games around without any other help and maybe with the Green mana fixing, I can get a three color deck to work...

The only other rare I had to work with was Guardian of Tazeem and I started off with that card, but cut it because I didn't have enough Islands to make it worthwhile. I probably should've considered Black a bit more at that point but I felt good about what I had, which was this:

Comparative Analysis
Clutch of Currents
Rush of Ice
Thought Harvester
Containment Membrane
Jwar Isle Avenger

Embodiment of Insight
Natural State
2 Stalking Drone
Eyeless Watcher
Ruin in Their Wake
Stalking Drone
Retreat to Kazandu

Chandra, Flamecaller
Kazuul's Toll Collector
Eldrazi Aggressor
Goblin Freerunner
Valakut Predator
Kozilek's Sentinel
Reality Hemorrhage

Pilgrim's Eye
Warping Wail
Ruin Processor
Kozilek's Pathfinder
Hedron Crawler

Ruins of Oran-Reif
6 Forest
4 Island
6 Mountain

Upon reflection, Black should've replaced Blue:
Tar Snare
Unnatural Endurance
Oblivion Strike
Slaughter Drone
Silent Skimmer
Visions of Brutality

Removal, more colorless themed stuff and a solid flyer. Probably would've been a little better off.

My games were often close though and I was 1-1-1 for the evening. In the loss, I made one mistake and had one run of bad luck. In the latter case, I had to mulligan down to five and keep a one land, Hedron Crawler hand in game one. But just in case I thought I was getting good at the game, game three, I failed to use Natural State to take out Matt's Hedron Crawler, which he was using to activate his own Kozilek's Pathfinder multiple times to keep me from blocking.

So I feel mostly OK about this. My opponents also seemed to be fairly happy with their ability to construct a deck and that's a good sign too. Whatever mistakes Wizards may have made with Battle for Zendikar and Oath, their ability to put together a compelling sealed environment is definitely buttressed by my experience.

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