Well, Return to Ravnica has come out, Populate still sucks and Unleash has actually made for a decent aggro mechanic in Limited.
So I was kinda wrong, at least in the short term.
What's been interesting has been the rise of Zombies as a deck (frequently R/B but with RtR, now G/B seems to be a flavor) and R/G/B decks (often on the back of Rancor) and I see that as a general positive. The negative? The U/W Delver decks have just switched to U/W/G-this lineup has been all over the internet- or U/R Delver.
So Blue is still a prominent force in the game. I didn't expect it to go away but I had hoped that other colors would get a chance to shine. It's early still: I don't think the season has established its decks yet and Gatecrash has plenty to offer but I'm not hoping for much yet.
On a separate note: I've been feeling like I'm rushed with my decks. Picking a new one each week isn't giving me enough time to actually play the deck and make changes, then road test those changes. I just don't get to play enough Magic to properly evaluate things (everyone I play with has lives...crazy people.) So I need more time.
As an example, when I built the 1000 Shards deck, I played that non-stop for three weeks and it showed. I got very good with the deck and made some great changes to make it what it was, before I brought it to this blog. So I'm going to move to a deck every two weeks, so I can get more games under my belt with that deck. It may make for some shorter posts but hopefully it will make for some more interesting, more evolved decks.
There might be something else but I can't recall what it is, right now.
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