I was unable to get any games in over the weekend, unfortunately. This happens but it doesn't prevent me from tinkering, trying to see what happens. I've been forced to acknowledge that Sunspots needs time and I need to add cards in that can give it to me. Golem Foundry isn't a bad start but I also need more ways to interact with my opponent: adding Tolaria West as a tutor was my attempt to improve that aspect of the deck.
I also have this habit of leaving cards in my binder, obviously good ones, as though they cannot help me solve a problem they are clearly meant to solve. This is partly a focus issue: I am looking for X, this is not X, therefore no. There is also a touch of hoarding, too: But I might need this someday for a deck! Don't use it!
We live in the now, however and these cards ain't helping me in the binder.
Enter Lux Cannon. It's a charge counter using artifact so it hits all the major themes of Sunspots, while also providing me with a long-term problem for my opponents that isn't easy to destroy. I have two, so I cut two Foundries and added in the Cannons. Will this work out? I can't be certain but I feel it's a step in the right direction. I'm keeping this deck in rotation to continue testing, even though I'm going to start focusing on another deck on Thursday.
Next up: you may have heard about some of the issues that the new trigger rules are creating at pro-level events.
I'll just sum up if you don't want to read it all: the new rules say that you must announce all triggers and if you don't, the opponent can assume that the trigger did not occur, even if that trigger was mandatory.
This has led to players feeling like assholes when the call their opponents on this. It's legal but it doesn't feel right.
My personal feeling is: if the trigger is mandatory, it happens and if WotC would just use the language at their disposal, they could have, and have used in the past, 'may' triggers (ones you choose) and that would work fine. If it says 'may' then there is a choice. However, apparently that creates problems too and let's just please everyone because blbahblahbalbh. I realize Magic is a complicated game but sometimes, I feel like they're trying to serve the people at the expense of the players. Reading and comprehending the cards is how the game works: if you put people in situations where reading and comprehending the cards isn't how the game works, that is a huge kink in the game.
All that aside, there are two really good explanations of triggered abilities on Reddit, and I suggest you check them out, starting with part one.
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