I had some fun with the name of this deck because while Triggerhappy isn't one of my favorite Transformers, any deck that is using Monastery Mentor and Young Pyromancer pretty much lends itself to triggered abilities. Here we go:
4 Bedlam Reveler4 Monastery Mentor4 Young Pyromancer2 Seeker of the Way1 Sun Titan2 Ogre Battledriver2 Lightning Bolt3 Gut Shot4 Gods Willing3 Make a Stand3 Blazing Shoal1 Shining Shoal3 Pyrokinesis3 Swords to Plowshares9 Mountain9 Plains3 Stone Quarry
The basic premise (for those of you who don't see it): cast Young Pyromancer and/or Monastery Mentor, cast a bunch of spells (some hopefully for free), make tokens, swing. Bedlam Reveler helps refill the hand, and Ogre Battledriver gives those tokens haste and a damage bonus.
First thing is first: 4 Inspiring Vantage need to go in there. An aggro deck like this needs easy access to its colors and with the mana base being so tight, dual lands like the Vantage will help.
After that; I have to admit that Ogre Battledriver might be difficult to cast given the mana base and a single copy of Sun Titan looks a little silly.
First thing is first: 4 Inspiring Vantage need to go in there. An aggro deck like this needs easy access to its colors and with the mana base being so tight, dual lands like the Vantage will help.
After that; I have to admit that Ogre Battledriver might be difficult to cast given the mana base and a single copy of Sun Titan looks a little silly.
But I'd be lying if I said I wasn't interested in the interactions that Gut Shot or Blazing Shoal can provide as free spells. Along those lines, Sram or Kari Zev's Expertise might be cool choices but first I'll need to run this deck through some paces.
However, it's going to have to wait for a bit: I'm headed out of town tomorrow and won't get to play Magic until I return on Tuesday. So I hope to have an update in one week, on the 1st of June, and resume regular posting from there. Cheers!
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