Instant | Artifacts 1 Fist of Suns 1 Herald's Horn 1 Mirror of the Forebears 1 Armillary Sphere 1 Commander's Sphere 1 Darksteel Ingot 1 Dreamstone Hedron 1 Lightning Greaves 1 Nihil Spellbomb 1 Sol Ring 1 Wayfarer's Bauble |
Enchantment 1 Kindred Discovery 1 Monastery Siege 1 Palace Siege 1 Crucible of Fire 1 Dragon Tempest 1 Frontier Siege 1 Curse of Verbosity 1 Curse of Opulence 1 Curse of Bounty 1 Elemental Bond |
Sorcery 1 Fortunate Few 1 Fractured Identity 1 Crux of Fate 1 Painful Truths 1 Earthquake 1 Cultivate 1 Farseek 1 Kodama's Reach 1 Rain of Thorns |
Lands 1 Crucible of the Spirit Dragon 1 Haven of the Spirit Dragon 6 Mountain 3 Swamp 3 Forest 3 Plains 3 Island 1 Path of Ancestry 1 Arcane Sanctum 1 Command Tower 1 Crumbling Necropolis 1 Frontier Bivouac 1 Jungle Shrine 1 Mystic Monastery 1 Nomad Outpost 1 Opulent Palace 1 Sandsteppe Citadel 1 Savage Lands 1 Seaside Citadel 1 Vivid Crag 1 Vivid Creek 1 Vivid Grove 1 Vivid Marsh 1 Vivid Meadow
|
Creatures 1 O-Kagachi, Vengeful Kami 1 Ramos, Dragon Engine 1 Scalelord Reckoner 1 Boneyard Scourge 1 Territorial Hellkite 1 Taigam, Ojutai Master 1 Wasitora, Nekoru Queen 1 Ryusei, the Falling Star 1 Scourge of Valkas 1 Utvara Hellkite 1 Sunscorch Regent 1 Deathbringer Regent 1 Hellkite Charger 1 Tyrant's Familiar 1 Atarka, World Render 1 Bladewing the Risen 1 Broodmate Dragon 1 Crosis, the Purger 1 Dromoka, the Eternal 1 Intet, the Dreamer 1 Kolaghan, the Storm's Fury 1 Niv-Mizzet, Dracogenius 1 Ojutai, Soul of Winter 1 Scion of the Ur-Dragon 1 Silumgar, the Drifting Death 1 Spellbound Dragon 1 Teneb, the Harvester 1 Steel Hellkite 1 Orator of Ojutai 1 Dragonlord's Servant 1 Dragonspeaker Shaman 1 Savage Ventmaw |
The first thing I notice is that there are no instants here. Which makes a little sense: this is a brute force deck. Do I have a dragon? Good. Should you have a dragon? No.
However, there's clearly room for improvement from the stock list. Cards like Taigam and Orator of Ojutai are dragon adjacent at best, the curse cycle here is a deceitful thing, there to convince you that there are early plays when they don't do nearly enough, and Crucible of Fire is one of the most 'win more' cards Magic has ever produced. Dreamstone Hedron is...awful. And Mirror of the Forebears is misplaced in a deck that has a bunch of legendary dragons.
Part of me wants to replace all of these cards, or nearly all, anyway, with instants. Let's give this deck something to do on opponent's turns! But, looking at EDHrec, I can see that there are better ideas, from thematic fixers like Dragon's Hoard, to ways to keep the gas on like Temur Ascendancy, to clever helpers like Sylvia Brightspear.
But that doesn't mean I should ignore the fact that there are no instants: recommendations like Spit Flame, Terminate, or Sarkhan's Triumph have a place and could go a long way towards making this deck better.
I also want to use a Sensei's Divining Top in this deck, so perhaps just raw draw and land search effects would be fine. Let's take this for a ride.
No comments:
Post a Comment