That's 23 human tokens and eight Kaito tokens. What this tells me is that Peaches has a tempo issue, and I need to make sure I'm getting ahead of it.
While it is true that four Soul Wardens in play will make for something very dumb, when I am attacking for 30 a turn and losing, something is still wrong.
Basically: I need a way to establish tempo or take it from my opponent. Establishing tempo should be easy enough, because I think the curve is solid so I shouldn't have a lot of difficulties. But if for some reason I can't or don't, say because the game is just random or I come up against a aggressive deck then I need a way to make sure can climb back into the game.
Which means taking a look at what kind of resources I have early on.
Currently, I'm thinking of cutting my copies of Prosperous Thief and Thousand-Faced Shadow but this leaves me with a very particular problem: I need two more cards and there isn't an obvious fit. Because with two slots, those cards need to be useful in nearly any situation I draw them in-let's say from turn three on. I can't be sad that I've got a card in hand that there aren't may duplicates of.
The Long Goodbye makes a strong case for running four copies of (I currently have 3) but now I have one slot left!
I think that I've got the right amount of planes walkers (3) and creatures (24) so I really am in need of something to help me with tempo. Chain of Vapor effects come to mind but I'm feeling a little stymied!
And that's it for this week! I'm on vacation, and will have another post next week folks. Cheers!
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