So, after a major overhaul of the deck, Peaches definitely had some trouble. I played this against a MUD deck with Metalworkers but found myself really throttled by Lodestone Golem. In both games Noah was able to resolve one fairly early and that just made the rest of the game cost too much for me.
At the same time, the fact that I was being pinned down by one card suggests to me that it may be possible that there's something to this deck. Or at least I'm doing something right, because most decks won't be running Lodestone Golem.
So I dialed it up again, this time in a three player game. The mana issues weren't prevalent and the deck functioned very smoothly! I even won out, being able to utilize the ninja abilities, coupled especially with the ability to replay my cheapest evasive creature, Will-o-the-Wisp. It was especially good when I could hold up regeneration mana.
I'm on to something, which is great!
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