Tuesday, February 28, 2023

Commander: Daxos the Returned

Bringing Daxos the Returned out of the dugout for a cleanup. 

Instant Artifacts
1 Wayfarer's Bauble
1 Lightning Greaves
1 Orzhov Signet
1 Thought Vessel
1 Crystal Chimes
1 Orzhov Cluestone
Enchantment
1 Phyrexian Reclamation
1 Seal of Cleansing
1 Banishing Light
1 Cage of Hands
1 Karmic Justice
1 Vow of Duty
1 Fallen Ideal
1 Seal of Doom
1 Vow of Malice
1 Aura of Silence
1 Grasp of Fate
1 Shielded by Faith
1 Phyrexian Arena
1 Underworld Connections
1 Daxos's Torment
1 Marshal's Anthem
1 Dictate of Heliod
1 Sigil of the Empty Throne
1 Necromancer's Covenant
1 Profane Procession/Tomb of the Dusk Rose
1 The Eldest Reborn
1 Call for Unity

Sorcery
1 Ancient Craving
1 Gild
1 Dawn to Dusk
1 Righteous Confluence
1 Open the Vaults
1 Deadly Tempest
1 Death Grasp
Lands
1 Barren Moor
1 Command Tower
1 Evolving Wilds
1 Ghost Quarter
1 New Benalia
1 Orzhov Basilica
1 Orzhov Guildgate
1 Rogue's Passage
1 Scoured Barrens
1 Secluded Steppe
1 Tainted Field
1 Temple of the False God
1 Terramorphic Expanse
1 Vivid Marsh
1 Vivid Meadow
11 Plains
13 Swamp

Creatures
1 Oreskos Explorer
1 Karlov of the Ghost Council
1 Underworld Coinsmith
1 Burnished Hart
1 Bastion Protector
1 Ghostblade Eidolon
1 Kor Sanctifiers
1 Monk Idealist
1 Mesa Enchantress
1 Nighthowler
1 Corpse Augur
1 Fate Unraveler
1 Ajani's Chosen
1 Doomwake Giant
1 Celestial Ancient
1 Celestial Archon
1 Herald of the Host
1 Banshee of the Dread Choir
1 Thief of Blood
1 Treasury Thrull
1 Sandstone Oracle
1 Silent Sentinel
1 Teysa, Envoy of Ghosts
1 Exquisite Archange




I've done a little mussing about with this one, but never really taken it to town. So here's a chance to put some eyes on it. There's been a couple sets with enchantment themes that have come up and the introduction of Sagas as a card type are new, I believe, since Daxos the Returned was printed. Hopefully that means there are some opportunities to have some fun!

Let's hope, anyway. B/W tokens is a long standing archetype, so I'd be interested in seeing if I can make something work here. 


Thursday, February 23, 2023

Not A Drill

War Ensemble vs Merfolk
Sure, I stopped playing weird decks in order to do some event stuff. But hey, let's get back on the horse

I have liked what's been going on with War Ensemble so far, however I haven't gotten to see Braids in action! Two copies just isn't enough, I suppose.

So I've made a couple more tweaks. 

-2 Night's Whisper (it hurt to cut this but I'm hoping the other sources of card draw will make up for it)

+1 Murder
+1 Braids, Arisen Nightmare

More card draw.

After these tweaks I was playing against Noah's zombies deck and in game one got wrecked.


Games two and three I made sure to look for Pernicious Deed, and was able to get a Braids/Rancor combo going. That does the trick.

Things felt mostly good: the manabase is still a bit tricky and I'm not sure how to amend that without just dropping the best lands ever in there. 

However, the Braids/Rancor combo is a nice one, and this is probably worth exploring a little further. 

This is what I've come up with, so far:
3 Endless Wurm
3 Troll Ascetic
3 Hateful Eidolon
3 Setessan Champion
3 Destiny Spinner
3 Braids, Arisen Nightmare
3 Hero of Leina Tower

3 Pernicious Deed
4 Rancor
2 Aspect of Mongoose
3 Rune of Might

4 Murder

9 Forest
7 Swamp
3 Golgari Rot Farm
4 Deathcap Glade

There's definitely a bottleneck at the 3 mana spot-Murder is probably going to become Abrupt Decay so I can have a bottleneck at the 2 mana spot but it is what it is. War Ensemble needs a little time to get going and run the Braids engine, Abrupt Decay will hopefully give me the time I need. 


Tuesday, February 21, 2023

Wow.

 I like Bloodborne, of course: It's a fantastic game. 

But this video showing someone's process to make the iconic saw cleaver is incredibly cool. 

Sure, gaming adjacent but still! Pretty neat. 

Thursday, February 16, 2023

Halfway

 A little bit ago, I was teaching a friend how to play Mindbug, and I caught myself with a touch of exasperation.

A situation which seemed very obvious to me-reading the cards on the board, explaining the situation would provide an answer-had my friend stumbling. And I was trying to provide hints but not give the game away, if you will.

It wasn't working though. They were stuck. 

The next day I realized that it was me who was the problem. 

I've got, broadly speaking, two kinds of friends: gamer friends, non-gamer friends. And by this I really mean: people who are familiar with the lingo and mechanical elements of deeper games, and those who aren't. People who know what it means to 'tap a card' and people who have no idea why you'd use those terms-or why other games can't use that phrase and Magic can.

It's on me to be as encouraging as I can! To provide as much guidance as they want. 

I was taught a certain way-to be given hints and then to mostly be left in the wild to figure it out. And sometimes I figure it out-but there are many, many. situations in my life where I hate having to figure it out on my own. I want help! All the help you can give me!

I could do better at recognizing those situations for my friends. Because when some of them, god love 'em, decide to indulge me in a game that they are unfamiliar with, I want them to have a good time! However, I don't think that I've been as enabling of that good time as I could be. 

That makes me feel bad. I appreciate it when my non-gamer folks are willing to give it a go! I should do better at meeting them at whatever level they want, so they have a good experience. 

Tuesday, February 14, 2023

Good Discussion

I liked this video on Blackness in Magic. Gave me some good stuff to think about and certainly pointed out some things I hadn't noticed before. 


Thursday, February 9, 2023

Grimdark

 A new trailer as been released for the Resident Evil 4 remake, along with some gameplay footage. I am...dubious. 

For anyone who hasn't been playing videogames for awhile, Resident Evil 4 is not only one of the landmark games in the franchise, it's also one of the best videogames, period. After the remake was announced, I even went back to replay the original to see if it still holds up.

It does, but it isn't flawless. That's to be expected from a game that is 17 years old: Quick Time Events were the hotness back then and boy did they suck. They still do. 

There are also some pacing issues with quests that have the player looping back to previous areas that feel like timesucks. RE4 is LONG and these tasks make it feel long. 

However, these are pretty small hiccups in what is a lengthy, gleefully bonkers campaign. A remake of could certainly smooth the pacing issues out with little trouble.  

RE4 is also campy and I don't believe we should forget that. This camp contributed to RE4's success, because as intense as it got-and it got extremely intense-it never felt burdensome. There were times when it felt outright silly! 

Which was a good thing, because it helped keep things light and brisk, even when they were disturbing, eerie, or outright frightening. The player never had to endure any one thing for too long. 

Which brings me to the things we've seen so far. 

Everything is folk-horror shadowy, flickering lights that are sponged up by gloom, with a Leon that is very, very VERY serious. I don't know how the portrayal of the other characters will go-no doubt there will be changes for the better, like giving Ashley more personality than 'item to be rescued', and some that will be worse, most certainly everyone else. 

Luis was inappropriate but still charming in the original. A ne'er-do-well to be sure but still trying to do the right thing. In the brief trailer clip, he looks like a Jake Gyllenhaal in one of his creepy villain roles and he sounds skeevy too. 

The quick glimpse at the villains show a similar self-seriousness that is just worrisome. 

Because games shouldn't be a slog, damnit. They should be fun! And RE4 was able to be a bit crazed because of the tone it set. Now I'm concerned that a healthy number of silly, funny, charming moments won't make the cut. Worse, we'll have those moments cut and be left with a Leon who is equally dour. They haven't showed much of his personality in the clips so far.  

I hope I'm wrong. I would very much like to be wrong, and see a game that is as audacious in its remake as Final Fantasy 7 was. Some things that sucked, like QTEs have been replaced! There is a crossbow now and those are inherently dumb in a world with guns-but perhaps that's the point? I hope so!. Resident Evil 2RE was excellent and some of the same people are involved, and RE3RE was solid. So there's reason to hope...but maybe classics should be left alone. 

And that would be relevant if we could always go back and just play the original Resident Evil 4, in the same way that we can always enjoy the classic versions of movies or books. But videogames really exist in a certain point in time and their preservation is a weakness, honestly*. So I suppose I'll just hope for the best.

*In the case of RE4, this is less of an issue since it's been released for multiple systems over many years, but this is an exception, not the rule.

Tuesday, February 7, 2023

Phyrexia: ONE Pre-release

A pre-release! I haven't been to one since at least 2019, and Red Castle Games was hosting one (with masking strongly encouraged-and most people wore one!) I felt like this might be a good time to get some of my mojo back. I went with a RW build that I list below, and here's how the matches went:

Rd 1 vs Peter

Game 1: I got some early removal with Hexgold Slash and Annex Sentry. Then my fliers came to clean up the rest.

Game 2: I got land screwed and couldn't do much.

Game 3: Was a grindy match, but I was able to outlast him in the end. Whew!

Rd 2 vs Thom

Game 1: His turn one Venerated Rotpriest did some WORK. But I was able to stabilize and then cast Solphim, Mayhem Dominus and he conceded quickly after that. 

Game 2: He cast White Sun’s Twilight for 7 = I die

Game 3: I was mana screwed and used my Annex Sentry early to bide me time. His next spell was Glissa Sunslayer, and I couldn't find an answer for that.

Rd 3 vs Steve

Game 1: I got mana flooded and couldn’t hang.

Game 2: I got a lot of early damage in with a Mandible Justicar, getting to 29 life-but once I lost my lifelink creature, he had an answer for my Basilica Shepherd. Then his fliers took over the game.

Sigh.

Here’s the deck:

2 Blazing Crescendo
2 Compleat Devotion
Charge of the MItes
2 Hexgold Slash

Hazardous Blast
Gleeful Demolition

The Eternal Wanderer

Infested Fleshcutter
Bladehold War-Whip

Kuldotha Cackler
Chimney Rabble
Axiom Engraver
Solphim Mayhem Dominus
Ichorplate Golem
Atraxa’s Sktterfang
Annex Sentry
2 Basilica Shepherd
Porcelain Zealot
Bladed Ambassador

If I had to do this over again, I’d cut the Infested Fleshcutter: I never had the time or mana to equip it and tokens that cannot block are not that useful, unless I can generate them every turn. As a matter of fact, I might’ve swapped white for green, and tried that instead because after the Fleshcutter, my options were...nothing, really.

But, I had a good time and played against very nice people! That works for me.