Showing posts with label Blot. Show all posts
Showing posts with label Blot. Show all posts

Tuesday, August 4, 2020

Yeah, OK

Blot vs UG Spirits
The games felt better.

That was the first thing I noticed about the games I played with Lauriel, who agreed that I had a concept that worked-but was pretty clearly weak to aggressive strategies. 

Which is true; Propaganda is a turn 3 play, which means that on the draw, I could easily find myself within the reach of a burn deck.

But that's OK! Blot doesn't have to be perfect. 

It does push me in different directions, though: this deck rewards patience and required me to focus on my decisions. In a couple of games, I had Intruder Alarm out to help stymie attackers, building up counters on my creatures until other resources, such as Opposition or Propaganda could come online. 

Under normal circumstances, I would be concerned about Wrath of God effects but those seem to have fallen out of favor lately. I can't remember a 60 card matchup where sweeper spells have been run this year. In that case, I'd be looking for a card like Heroic Intervention at least in the sideboard. As a bonus, Heroic Intervention works as a Fog effect, in that it allows me to block without fear of losing my boardstate so it might be useful for some of the aggressive matches, too. 

With more copies of Propaganda in the sideboard, maybe even some copies of Lull, too, I think the matchup can shift towards me. (I cut the singleton Lull for a singleton Tamiyo, the Moon Sage because one card is clearly better to draw than the other.).

Anyway: here goes!

3 Thallid
4 Sporesower Thallid
3 Sporoloth Ancient
3 Thelonite Hermit
4 Utopia Mycon
2 Thrummingbird

3 Intruder Alarm
3 Opposition
2 Propaganda

4 Sprout Swarm
2 Steady Progress
4 Expel from Orazca

11 Forest
7 Island
4 Flooded Grove

1 Tamiyo, the Moon Sage

Thursday, July 16, 2020

Cleanup

So, with the black out of the deck, that leaves me with this:

3 Thallid
4 Sporesower Thallid
3 Sporoloth Ancient
2 Thelon of Havenwood
3 Thelonite Hermit
4 Utopia Mycon
 
3 Intruder Alarm
3 Opposition
4 Paradox Haze
 
4 Sprout Swarm
2 Steady Progress
 
10 Forest
10 Island
2 Vivid Creek

Is it bad? No, but it is short a couple cards. 

I am going with Kasmina, Enigmatic Mentor to fill in those slots for two reasons: first, it helps protect my other creatures and second, it will produce creatures that can be tapped with Opposition. The card draw is a bonus, since this deck seems to be a little short on card draw. 

So, time to give this a little rollout and see how it does. 



Tuesday, July 14, 2020

Blot

Let's revise this thing. Because; I mean...look at it.

3 Thallid
3 Deathspore Thallid
4 Sporesower Thallid
3 Sporoloth Ancient
2 Thelon of Havenwood
3 Thelonite Hermit
4 Utopia Mycon
 
3 Intruder Alarm
3 Opposition
4 Paradox Haze
 
4 Sprout Swarm
2 Steady Progress
 
2 Golgari Rot Farm
9 Forest
9 Island
2 Vivid Creek

The inclusion of Black in this deck is unnecessary: it's a combo-ish deck: make tokens, use Opposition to lock everyone down, and win. The inclusion of Deathspore Thallid is absolutely The Glory Of Cool Things, and it messes with the mana base on top of all that.

So let's quit messing around. I can tweak the mana base, improve my card selection and make this something a bit more reliable. 

Let's have at it.

This deck, named after the Transformer, wants to generate a lot of creatures over time, and use Opposition to stall the game while more creatures than my opponent can  handle appear. 

The goal, then, is to stall the game out. The good news; I have a guiding idea! The bad news; I don't know how to execute it. Yet.