And...as much as I hate letting this one go, I am doing it. Partly because when I picked it up, I was wondering; how the heck does this even work??
2 Druidic Satchel
3 Gruul Signet
3 Mitotic Slime
4 Golden Hind
3 Hound of Griselbrand
3 Valley Rannet
3 Skyship Stalker
3 Flametongue Kavu
2 Countryside Crusher
2 Multani, Yavimaya's Avatar
2 Demanding Dragon
3 Cream of the Crop
3 Primitive Etchings
8 Forest
7 Mountain
4 Gruul Guildgate
4 Sheltered Thicket
1 Domri Rade
I hate to say it but t his deck is 100% the Glory of Cool Things, right? The Cream of the Crop/Primitive Etchings combo is neat but it doesn't actually win the game. It just draws cards, which might be fine if it came online early. Instead this deck ends up doing almost nothing for the first three or four turns.
That just isn't going to work out well. There's probably some consistency that could be bolstered, too: a Primitive Etchings on turn three is better than four, but it's so clear that I'm dealing with some scraps to get this going, right?
No one was ever going to be thrilled with Golden Hind as a mana accelerant, and the payoff cards just aren't strong enough.
But it's OK. There will be another way to use these things!
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